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      CommentAuthorUnihedron
    • CommentTimeJan 12th 2009
     
    watch!!
    -----------------
    • CommentAuthorgriz
    • CommentTimeJan 12th 2009 edited
     
    ha!
    so ...
    you have somehow managed to add some invisible barriers, eh?
    interesting.

    again ...
    i have placed the source code for the original stripped down Skimmer here:
    http://forum.colorinfection.com/comm...
    so any/all are free to play with it.-----------------
    Random numbers are far too important to be left to chance.
    •  
      CommentAuthorfortray
    • CommentTimeJan 12th 2009
     
    Griz, the barriers, add a gray block and go to settings.. :P-----------------
    Meh, low amount of time sux =[
    • CommentAuthorgriz
    • CommentTimeJan 12th 2009
     
    yes, i went and tried that as soon as i left here.
    apparently, only the static gray stuff can be invisible.-----------------
    Random numbers are far too important to be left to chance.
    •  
      CommentAuthorfortray
    • CommentTimeJan 12th 2009
     
    Yes, i mean, what's the fun for us about invisible switches and stuff?
    Almost every level can be imposibile because we don't know how the level actually look like.
    So im happy with it.-----------------
    Meh, low amount of time sux =[