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    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeMay 9th 2009
     
    true,
    i was thinking for challenges it would be nice,
    but i guess it's to much work for the (small) reward-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold him back.
    •  
      CommentAuthorUnihedron
    • CommentTimeMay 10th 2009 edited
     
    what about 'joint on a joint'?
    and'water'?(static)
    like this:

    (just a illution)
    -----------------
    •  
      CommentAuthorUnihedron
    • CommentTimeMay 10th 2009 edited
     
    and:
    'water'(static)(with air bubbles)
    'GC area'

    (illution,again)
    -----------------
    •  
      CommentAuthorTapir
    • CommentTimeMay 10th 2009
     
    "if they were in the same "infection cat" they wouldnt infect each other"
    Now I can't promised it can be implemented in later version. I put it in to-do list, but the priority level is low.

    "joint on a joint'"
    You have already done it, vincent. :) And cool water! Force field is in to-do list.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    • CommentAuthorgriz
    • CommentTimeMay 10th 2009 edited
     
    how did he do that 'joint on a joint'?
    i haven't had time to investigate.

    oh .... i know why ...
    when i went to save it ...
    i got a message saying there were nonascii characters.-----------------
    Random numbers are far too important to be left to chance.
    • CommentAuthorLink
    • CommentTimeMay 10th 2009 edited
     
    @Vincent dont you mean density not wheight? =)

    And i am working on an exaple for tapir for rope.-----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
    •  
      CommentAuthorTapir
    • CommentTimeMay 11th 2009
     
    "i got a message saying there were nonascii characters."
    There is a "∞" in one text box. Saving failed then?-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    •  
      CommentAuthorMonkey
    • CommentTimeMay 11th 2009 edited
     
    movable polyline



    -----------------
    If the infinite is impossible, how can the universe be infinite? Do we live in something that can't excist?
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeMay 11th 2009
     
    no the hinge isnt connected to the other end of the blue bar-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold him back.
    •  
      CommentAuthorcheetah
    • CommentTimeMay 11th 2009
     
    how is that teleportation?-----------------
    my phyard profile
    most of my levels are there

    how can it be done better?
    • CommentAuthorLink
    • CommentTimeMay 11th 2009
     
    huh? it's fixed now.... weird and i dident do anything =)-----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
    •  
      CommentAuthorTapir
    • CommentTimeMay 11th 2009 edited
     
    yes, it is fixed. :)
    It is caused by duplicated polyline vertexes.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    • CommentAuthorLink
    • CommentTimeMay 11th 2009
     
    thank you that was supposed to be an example for rope but it ident go well *winks*-----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
    •  
      CommentAuthorMonkey
    • CommentTimeMay 12th 2009
     
    for the forum:
    you can add your birthday and when you have birthday everyone see that on the main forum!
    olso that you can write on others "wall", like on facebook!!!-----------------
    If the infinite is impossible, how can the universe be infinite? Do we live in something that can't excist?
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeMay 12th 2009
     
    i dont like the wall idea
    but i think the birthday thing is neat-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold him back.
    • CommentAuthorLink
    • CommentTimeMay 12th 2009
     
    does box 2D currently support centificul force?-----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeMay 12th 2009 edited
     
    you mean
    centripital force?
    if so,
    than yes
    cheetah has made one before
    i cant find it right now though...
    but its artificial not really made by settings-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold him back.
    • CommentAuthorLink
    • CommentTimeMay 12th 2009 edited
     
    Rope idea,garage,and,cool ramp looking thing (but it doesent work) ALL in one package~

    -----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
    • CommentAuthorLink
    • CommentTimeMay 14th 2009
     
    Jump pads! like a spring but with a little =moveable rectangle and it bounces the ball back depending on the strenth of it!-----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
    • CommentAuthorLink
    • CommentTimeMay 15th 2009
     
    Speed booster! when a shape rolls over it it speeds up!-----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
    •  
      CommentAuthorTapir
    • CommentTimeMay 16th 2009
     
    Speed booster is in to-do list. You will see it in v1.07. :)-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    •  
      CommentAuthorUnihedron
    • CommentTimeMay 16th 2009
     
    really?
    my request:
    speed reducer
    sticky blocks-----------------
    •  
      CommentAuthorTapir
    • CommentTimeMay 16th 2009 edited
     
    "sticky blocks"? when contacted with other blocks, they are glued?-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    • CommentAuthorLink
    • CommentTimeMay 16th 2009
     
    yes i can tell that's what he means...-----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
    •  
      CommentAuthorTapir
    • CommentTimeMay 16th 2009
     
    it is a great idea, put it in to-do list. It should be implemented before v1.10.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    •  
      CommentAuthorUnihedron
    • CommentTimeMay 16th 2009
     
    yay!
    then leave v1.10 quicker!
    :D-----------------
    •  
      CommentAuthorMonkey
    • CommentTimeMay 16th 2009
     
    If I got a parachute in one puzzle
    and got joe in an other
    and wont them to be together
    how do I do that?

    an idea is that you can "add-on" source code to an other puzzle!-----------------
    If the infinite is impossible, how can the universe be infinite? Do we live in something that can't excist?
    • CommentAuthorgriz
    • CommentTimeMay 16th 2009 edited
     
    load one in ...
    drag mouse to select the entire
    object you want to copy.
    then right click mouse ...
    save as Export.
    [saves to your clipboard]
    load in the other level ...
    right click in level ...
    select Import.
    when the load screen comes up ...
    paste the code you just copied in there.
    and there you have it.

    with the nonfreezing v1.06 ...
    i can actually run two editor windows
    at the same time ...
    so that makes it easy to copy from
    one to the other.-----------------
    Random numbers are far too important to be left to chance.
    •  
      CommentAuthorMonkey
    • CommentTimeMay 16th 2009
     
    thanks!-----------------
    If the infinite is impossible, how can the universe be infinite? Do we live in something that can't excist?
  1.  
    you should be able to edit the settings or properties of multiple objects by highlighting them all and clicking space.-----------------
    I love Skateboarding!
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeMay 17th 2009
     
    this has been requested many times,
    tapir already has it in his to-do list
    he will most likely implement it into the next version!
    so just kick back and wait!-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold him back.
    • CommentAuthorgriz
    • CommentTimeMay 18th 2009 edited
     
    yes ...
    that would be such a great feature to have!
    a very high priority for many of us ...
    so it's good to refresh Tapir in case he has forgotten. ;)-----------------
    Random numbers are far too important to be left to chance.
  2.  
    Use dilatation it's a good idea, I think. And temperature :D

    -----------------
    I'm here to help :)
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeMay 22nd 2009
     
    what would we use those for???
    no offense i just dont see the practicality in it-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold him back.
    • CommentAuthorLink
    • CommentTimeMay 22nd 2009 edited
     
    Tapir... I have a question... what do non-acii characters appear as? do they look like squares? becuase on alot of sites it is just squares,in a sentence formation...
    EDIT: they all look the same.-----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
  3.  
    @jn244
    I don't know, but just has an idea :D-----------------
    I'm here to help :)
    •  
      CommentAuthorcheetah
    • CommentTimeMay 22nd 2009
     
    he is being scientific about size changing
    an idea that we have given tapir.-----------------
    my phyard profile
    most of my levels are there

    how can it be done better?
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeMay 22nd 2009 edited
     
    alright
    (;
    well, lets have him get the necessities done before the luxuries!
    (=

    yes but we dont NEED that yet cheetah
    sure it would be great
    but we dont need it untill we get the basics-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold him back.
    •  
      CommentAuthorcheetah
    • CommentTimeMay 22nd 2009
     
    basics as in...-----------------
    my phyard profile
    most of my levels are there

    how can it be done better?
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeMay 22nd 2009 edited
     
    AS IN CHEETAH,

    auto save,
    interact button,
    switches,
    rope,
    force field,
    do i need to go on????
    or is that not enough for you?
    believe it or not,
    it is pretty hard programming all that!-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold him back.
    •  
      CommentAuthorcheetah
    • CommentTimeMay 22nd 2009 edited
     
    force field?
    is more important than expanding?
    i haven't even heard of that idea before

    but yes the others need to be done first-----------------
    my phyard profile
    most of my levels are there

    how can it be done better?
  4.  
    Hey, hey, wait o.o

    My objective isn't to put this in priority, just in the "to-do list". So, calm down o.o

    I understand, we have a lot of more needs, but I said it because I don't see this idea in the forum. So, just to put in the list. It's all :)-----------------
    I'm here to help :)
    • CommentAuthorLink
    • CommentTimeMay 23rd 2009
     
    tapir... can you make the max icon size to 50 by 50? it would be helpful becuase finding something in the range of 35x35 px and below is really harddd-----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
    • CommentAuthorLink
    • CommentTimeMay 23rd 2009 edited
     
    lol? the tempetture chages when we zoom in??? xD

    is the text positon fluxuating around when we zoom out or in a bug?-----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
    • CommentAuthorgriz
    • CommentTimeMay 23rd 2009
     
    at some point ...
    the icon can begin to detract from the comment ...
    and the thread.
    it shouldn't be the center of attention.
    imo.
    in addition, animated icons take just that much
    more memory and time to load ...
    and we don't really need that either.
    again, imo.-----------------
    Random numbers are far too important to be left to chance.
    •  
      CommentAuthorcheetah
    • CommentTimeMay 23rd 2009
     
    and the icon size is 32x32 not 35x35-----------------
    my phyard profile
    most of my levels are there

    how can it be done better?
    • CommentAuthorLink
    • CommentTimeMay 23rd 2009 edited
     
    Breakable Springs,breakable distance joints and 3x 4x and 5x slower motion then regular that would help with bombs becuase it wont have to load it in such a short time

    EDIT: another idea, a way to "extract" the source code from a play code that would decrease the amount of pepole needing their source code enabled-----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
    •  
      CommentAuthorTapir
    • CommentTimeMay 23rd 2009 edited
     
    @link, I will scale an icon larger than 32x32 to 32x32 size when I find how to do it. Now it is the default value of vanilla soft.
    Now you can modify the icon with some graphics soft to 32x32 size. :(

    "is the text positon fluxuating around when we zoom out or in a bug?"
    It is not a bug. For some limitations of actionscript3, the text field components can only show up when the rotation is zero. If the rotation is not zero, I must draw the text on a bitmap image to make it show up. For this reason, the hyper links are only clickable in the texts with zero rotations.
    If you want to avoid the fluctuating problem, you can set the rotation of the text with a small rotation now.

    "3x 4x and 5x slower motion",
    Currently, to remove some random factors, now the 1x is just to run 0.5x twice, 2x is to run 0.5x four times, ... and the time step is a fixed value.
    In later versions, there may be a setting to use the real time interval and any time scales (from 0.0 to 10.0).

    "non-acii characters appear as? do they look like squares?"
    Seems some fonts or character sets are missed on your computer. Currently, CI player uses the fonts and character sets installed on the client computer to limit the design level file size.

    @# Kuchiki Nicolas, the "resize shapes" is already in to-do list. :)-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    • CommentAuthorLink
    • CommentTimeMay 23rd 2009 edited
     
    I have fingered out an extremely rough way to present a speed booster... but it is well as i said... rough i may go and manually increase the friction on it so it will not be as rough but other then that it's a good example...

    (to be added into this post later)-----------------
    Mastering a skill is a long and hard path you must have great courage that you can do it.
    ~Link
    Phyards!
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeMay 23rd 2009 edited
     
    speed increaser
    i made it like an hour ago
    -----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold him back.