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    • CommentAuthorgriz
    • CommentTimeJan 20th 2009 edited
     
    race
    removed initial demo, as it didn't work in this player.
    added a new one below.-----------------
    Random numbers are far too important to be left to chance.
    • CommentAuthorgriz
    • CommentTimeJan 20th 2009 edited
     
    x-----------------
    Random numbers are far too important to be left to chance.
    •  
      CommentAuthorSpooned
    • CommentTimeJan 20th 2009
     
    Heh :D-----------------
    My things http://forum.colorinfection.com/comments.php?DiscussionID=1315&page=1#Item_12
    • CommentAuthorgriz
    • CommentTimeJan 20th 2009
     
    ok ...
    Tapir sent me the new Editor and now i have some control over springs.
    just an experiment, keeping it simple in case it's behaves differently
    here in the player than in my editor.

    -----------------
    Random numbers are far too important to be left to chance.
    • CommentAuthorgriz
    • CommentTimeJan 20th 2009
     
    it does!
    only problem is, it doesn't see a 'solve' as two of the wheels have yellow in them.
    my bad.
    not really a puzzle anyway ... just a demo.-----------------
    Random numbers are far too important to be left to chance.
    •  
      CommentAuthorTapir
    • CommentTimeJan 20th 2009
     
    it is cool!-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    • CommentAuthorgriz
    • CommentTimeJan 20th 2009
     
    the springs are a great help for suspension ...
    and work just like real shocks/springs do ...
    the idea is to keep the wheels/tires in contact
    with the driving surface for traction.
    i wish we had a 'wider' world ...
    we could have 4wheel offroad races. ;)-----------------
    Random numbers are far too important to be left to chance.
    • CommentAuthorgriz
    • CommentTimeJan 20th 2009 edited
     
    Sacrifice ...
    for the good of the whole. ;)

    same idea ...
    added a few things ...

    -----------------
    Random numbers are far too important to be left to chance.
    • CommentAuthorgriz
    • CommentTimeJan 20th 2009 edited
     
    works slightly differently than in the editor ...
    but not enough to mess it up.
    although designed for slower speeds ...
    works on all of them.-----------------
    Random numbers are far too important to be left to chance.
    •  
      CommentAuthorTapir
    • CommentTimeJan 21st 2009
     
    great, designed elaborately.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard