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    • CommentAuthorgriz
    • CommentTimeJun 1st 2009 edited
     
    .-----------------
    Random numbers are far too important to be left to chance.
    • CommentAuthorMCC (Moderator)
    • CommentTimeJun 1st 2009 edited
     
    Ok, I will :)

    Btw, great idea! This is a very nice new type of game...
    It just needs to be improved a bit.
    I gotta go to the editor now...

    Oh, yes! I have just solved it. Excellent mini-game.-----------------
    I'm still around... observing.
    I leave all that I own to my cat guppy
    • CommentAuthorMCC (Moderator)
    • CommentTimeJun 1st 2009
     
    Yes...
    I tried it with a more flexible pole...
    But due the nature of the releasing mechanism there was not much difference.
    The flexibility of the pole will obviously have more effect if we can get him "running" in the floor...
    Actually I don't see why would griz need a pole if he can fly ;)

    I can't see how can we make a good releasing system for you... it has to be something that allows you to run but that won't have any effect once you're in the air. If you just had a little will and run by yourself... I can't keep carrying you all around ;)

    Here would come in handy a timer, so the sliding joint will dissappear, let's say, 5 seconds after start. I think timer would be a nice feature, so we can make a pink disappear a determinated time after start, or after a another pink is clicked... same thing for bombs.-----------------
    I'm still around... observing.
    I leave all that I own to my cat guppy
    • CommentAuthorDanielF
    • CommentTimeJun 2nd 2009
     
    This is very nice. I think the way he behave when going over the bar looks pretty professional.
    I'm thinking of ways to make a good longjump, with ways to accelerate and then some kind of timing and a sprinboard.
    Hm, this could be like the real olympics. We can participate in all the events and at the end crown a champ.-----------------
    Om det inte händer något innan imorgon så kommer jag
    •  
      CommentAuthorSpooned
    • CommentTimeJun 2nd 2009 edited
     
    Awesome!
    It made me laugh when I first saw the style you were increasing the speed, not by walking but floating..
    Haven't got it yet.. E: Now I did it! I was sure it's not going to work, but I destroyed the pink pretty late and it worked.
    E2: 5 times a row now, easy when learns it.-----------------
    My things http://forum.colorinfection.com/comments.php?DiscussionID=1315&page=1#Item_12
    •  
      CommentAuthorGolden Actor (Moderator)
    • CommentTimeJun 2nd 2009
     
    It is a brilliant work of physics that creates a very nice effect! =)
    4th try I again managed it but the pole hit the ball underneath away and left the ball on top!
    (For the record, I completed it first time!)

    Fabulous.
    =D-----------------
    Your online buddy:
    ~Golden Actor~
    Advanced Moderator
    •  
      CommentAuthorSpooned
    • CommentTimeJun 2nd 2009
     
    Yes very much different, and the jump is cool :D 3rd try
    fun to try all the tricks-----------------
    My things http://forum.colorinfection.com/comments.php?DiscussionID=1315&page=1#Item_12
    •  
      CommentAuthorGolden Actor (Moderator)
    • CommentTimeJun 2nd 2009
     
    The higher you jump, the harder you fall...
    Or something like that! =)

    Completed the last one first time but he hit the wall before hitting the mat on the floor!
    *Ouch*-----------------
    Your online buddy:
    ~Golden Actor~
    Advanced Moderator
    •  
      CommentAuthorcheetah
    • CommentTimeJun 2nd 2009
     
    i have been wondering how he does the splits?
    especially at this age?-----------------
    my phyard profile
    most of my levels are there

    how can it be done better?
    •  
      CommentAuthorTravis
    • CommentTimeJun 2nd 2009
     
    It would be cool to be able to make objects that can bend and brack if enough force is put on them-----------------
    Go Leafs Go I beleve
    •  
      CommentAuthorTravis
    • CommentTimeJun 2nd 2009
     
    his hands keep hitting the top-----------------
    Go Leafs Go I beleve
    •  
      CommentAuthorTapir
    • CommentTimeJun 3rd 2009
     
    The design is very entertaining.
    The last revision is hard. Only get the first 2.

    "to get a good release mechanism."
    Yes, you can get it in v1.07 or v1.08.

    And the timer component will be implemented before v1.10.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    •  
      CommentAuthorbadplayer
    • CommentTimeJun 3rd 2009
     
    Got it on the 1st try, but never after !!!

    It's hard, it's tricky, it's amazing !

    I love !!!!-----------------
    http://www.simpleminds.e3b.org
    •  
      CommentAuthordarkid
    • CommentTimeJan 16th 2010 edited
     
    Construct a catchment such that:
    1. you use only 1 blue brick, max area 100, min perimeter 100
    2. You use only spring joints.
    3. You build in the hidden category
    4. you add nothing except that blue brick, spring joints, and as many green bricks as you like.
    5. you must complete the level
    6. you may not change any of darkid, except to make any part of him (except those which are green) yellow.
    7. Darkid must stay inside the red square at the end.