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      CommentAuthorTapir
    • CommentTimeJan 2nd 2009 edited
     
    The source code: http://sites.google.com/site/colorin... (for study only)

    (There are many great designs in the following comments)

    -----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    • CommentAuthortheosanch
    • CommentTimeJan 2nd 2009
     
    My first puzzle. I wanted to create a fun luck based puzzle. Great game and editor.
  1.  
    very hard. you a little bit of timing to do this one.
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      CommentAuthorTapir
    • CommentTimeJan 2nd 2009
     
    Suddenly, I find there are so many great design ideas I haven't thought out before.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    • CommentAuthortheosanch
    • CommentTimeJan 3rd 2009
     
    this you need some timing and correct order. I wanted to make it harder but i don't have the time.
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      CommentAuthorTapir
    • CommentTimeJan 3rd 2009
     
    Incredible!

    I solved it without destroying the 3rd pink square (from left to right).

    Again, Incredible!-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
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      CommentAuthorTapir
    • CommentTimeJan 3rd 2009 edited
     
    Hi all,

    It is best to put each of your puzzles in a new post thread so that only one puzzles window is opened in each page.
    It is benefit for all to find your puzzles later quickly and to know which puzzle we are talking about. :)-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    • CommentAuthorgriz
    • CommentTimeJan 14th 2009
     
    yup.
    the original is great ...
    along with it's other 3 permutations of switch arrangements.
    levels 22 thru 25 of Color Infector 2, eh?-----------------
    Random numbers are far too important to be left to chance.
    • CommentAuthorgriz
    • CommentTimeJan 15th 2009
     
    i've put the 'spoiler' for levels 22, 23, 24 and 25 here:
    http://forum.colorinfection.com/comm...-----------------
    Random numbers are far too important to be left to chance.