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      CommentAuthorTapir
    • CommentTimeMar 2nd 2012 edited
     
    From today, I will devote most my time to making some games for 4 months.
    There will NOT many updates for the editor in this period, except the followings:
    - unify the UI. (use the 8-handlers-ring for entity edit panel)
    - support texture for shape entities
    - try to break the bottleneck of Piapia language (support custom types, etc)-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    • CommentAuthorMCC (Moderator)
    • CommentTimeMar 2nd 2012
     
    Aha! That's great, Tapir! :D
    Why great? Because I always missed your games! And since the editor already has most of the key features, I think it's fine if you take some break from it.
    I remember you having some great talent for making games and puzzles...
    Are you going to make games with the editor or with flash?
    Well, anyway, I'm looking forward for them!

    PS: I still haven't beaten some of the last levels of Teleporter Twins... =)-----------------
    I'm still around... observing.
    I leave all that I own to my cat guppy
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      CommentAuthorTapir
    • CommentTimeMar 3rd 2012
     
    Surely with the editor.
    I feel I made some "theory divorced from practice" mistakes in developing the editor.
    By making some games, I think I will get what goes wrong.

    Yes, Teleporter Twins is a very hard game. It is too hard to become popular, but I still want to reimplement it in CIE.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard