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      CommentAuthorMadball (Advanced Member)
    • CommentTimeMar 8th 2013 edited
     
    As Xyuzhg noticed, we need challenges. Here are several challenges for you to try out:

    1. Build only inside the red box.
    2. No triggers.
    3. No user control.
    4. Don\'t modify any shapes.
    5. You can move and rotate already existing shapes if they are in the red box.
    6. Don\'t create uninfected, infected or dontinfect shapes.
    7. There can be new rules in levels, follow them as well.
    8. No gravity controllers.
    9. No scene changes.
    10. Don\'t delete, modify, link or create shapes with CCs already existing.
    11. Solve the level permanently.

    You don\'t have to obey all rules, but you won\'t likely get anywhere like that.




    -----------------
    LD35!
    •  
      CommentAuthorMadball (Advanced Member)
    • CommentTimeMar 8th 2013 edited
     
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 8th 2013 edited
     
    Level 1 Solution



    Level 2 Solution



    Level 3 Solution



    Level 4 Solution is whispered so others don't copy it ;)
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 8th 2013 edited
     
    I'm actually surprised that I set this up and it worked the first time! I didn't have to change any of the speeds or values at all :D !! I'm very proud of this one :P

    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 8th 2013 edited
     
    kinda of a level four solution, i had to bend the rules a little bit :D and it still only works sometimes. i should hack bio's account to see how he did it...

    -----------------
    puzzled
    •  
      CommentAuthorMadball (Advanced Member)
    • CommentTimeMar 9th 2013 edited
     
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 9th 2013
     
    Wow, level 8 is eeeeeeeeeasy!

    -----------------
    puzzled
    •  
      CommentAuthorMadball (Advanced Member)
    • CommentTimeMar 9th 2013
     
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 9th 2013
     
    lol madball, lol. thats all i have to say. i will make my new solution tomorow-----------------
    puzzled
    • CommentAuthorXyuzhg (Moderator)
    • CommentTimeMar 10th 2013 edited
     
    How did I not see this challenge until almost three days after it was posted?!
    Well, I quickly got to work on a few of them.

    And I absolutely love simple solutions.

    Challenge 1:

    Challenge 2:

    Challenge 3 (technically my Challenge 4 solution could've been used for this one, as it's even simpler):

    Challenge 4 (one very light block and a super-low torque hinge!):

    I just realized that the ball in my solution to the first challenge ends up in the target, and my second solution ends up riding the car. xD-----------------
    Hopefully PA is inconsistent.
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 11th 2013 edited
     
    lol Xyuzhg, although they look a bit different, the basic mechanics of your 3rd and 4th solution are ideally identical to mine :P

    I shall un-whisper my 4th solution considering they're so similar and yours is public

    with respect to the 8th challenge Madball, I think you should remove the red box from the lower area and force people to build above it!!

    I will make solutions to them after Tuesday since I have a test to study for until then, (unless i take a break from it tomorrow xD )
    • CommentAuthorXyuzhg (Moderator)
    • CommentTimeMar 11th 2013 edited
     
    Hehe, I tend to visualize what the simplest solution might look like before I actually make it.
    So it shouldn't be a surprise that I used weak joints to delay the turning.

    Here are my solutions to the other four challenges!

    Challenge 5:

    Challenge 6 (almost failed!):

    Challenge 7:

    And finally the monster! No joints and only 3 objects!
    Challenge 8.5:


    EDIT:
    Haha!
    I have figured out a one-object solution to Challenge 8!
    Well, technically it doesn't solve permanently all the time, but I blame this on the level design.
    -----------------
    Hopefully PA is inconsistent.
    •  
      CommentAuthorMadball (Advanced Member)
    • CommentTimeMar 11th 2013
     
    Xyuzhg totally wins "Minimalism" award, as well as a bunch of others.
    When I'll have time I'll make an extra-difficult challenge pack.-----------------
    LD35!
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 11th 2013 edited
     
    this took a bit of tweaking xD

    Solution 5



    Solution 8, and 8.5 - I really like this :D also, Xyuzhg, i don't think your design would work if they fell faster D: maybe we should increase the falling speed for difficulty?

    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 11th 2013 edited
     
    No joints, no impulse, force, or torque!

    game 1


    game 2


    game 3


    game 5
    -----------------
    puzzled
    • CommentAuthorXyuzhg (Moderator)
    • CommentTimeMar 12th 2013 edited
     
    @Bio:

    Hmm? How would my solution(s) fail?
    And for Challenge 6, the point is that you cannot use the Pipes Collision Category. In other words, you have to use the pipes given to fill the gap.
    Rule 10: Don't delete, modify, link or create shapes with CCs already existing.

    And for challenge 7, the rules stipulate that:
    4. Don't modify any shapes.
    5. You can move and rotate already existing shapes if they are in the red box.

    This means that you may only modify the shapes as long as you are moving/rotating them, and nothing else.
    So changing restitution/other properties is technically illegal.
    In fact, if it were legal, then I would have a zero-piece solution, only using the block itself.-----------------
    Hopefully PA is inconsistent.
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 12th 2013 edited
     
    oh i didn't notice that there was a specific CC for the 6th challange, all I did was copy the shape to get the right size :/

    and oops, either the rules were changed or I forgot what they were D: I need to fix that...

    but Madball I think rule 4 isn't specific enough D: like, what counts as modifying a shape? density? restitution? friction? initial velocities? rotation? all of the above ?? i don't know D: ??
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 12th 2013 edited
     
    Still no joints, impulse, force, or torque!

    Game 6


    game 8
    -----------------
    puzzled
    •  
      CommentAuthorMadball (Advanced Member)
    • CommentTimeMar 13th 2013 edited
     
    @BioManiac R2: Modifying shapes means doing anything with them. In my 3rd post I said "Btw, I modified rules a bit."


    Challenge 1: Xyuzhg
    Challenge 2: Xyuzhg
    Challenge 3: puzzle geek
    Challenge 4: Xyuzhg
    Challenge 5: BioManiac R2
    Challenge 6: Xyuzhg
    Challenge 7: Xyuzhg (The only solution)
    Challenge 8: Xyuzhg

    Xyuzhg is a winner... for now.


    I think I'm coding too much last time. Because I write spoilers like [spоiler = text] instead of [spоiler=text], resulting in

    -----------------
    LD35!
    •  
      CommentAuthorFiremil (Advanced Member)
    • CommentTimeMar 13th 2013
     
    Nice challenges and solutions, but Madball, your own challenge 4 solution does not work for me.-----------------
    •  
      CommentAuthorMadball (Advanced Member)
    • CommentTimeMar 13th 2013
     
    @Firemil: Lol. I was hoping no one will notice it. If there is 2 type changes in a row, it fails. But I think you don't need another solution. Just kidding, I just think that whatever I'll make won't be original. Kidding again, I'm too lazy too fix it.-----------------
    LD35!
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 14th 2013
     
    Yes Madball I saw that you said you modified the rules, but I thought you meant that you would post the new rules inside the levels too, I didn't realize you mean't the original post :/
    •  
      CommentAuthorMadball (Advanced Member)
    • CommentTimeMar 22nd 2013
     
    •  
      CommentAuthorTapir
    • CommentTimeMar 22nd 2013
     
    also very busy recently. Try to finish VoDoCI update 1.

    These challenges and entries are very cool.

    @Madball, in the last 2, the ball dropping orders are random?-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    •  
      CommentAuthorMadball (Advanced Member)
    • CommentTimeMar 22nd 2013
     
    @Tapir: Yes, in challenges 3, 4, 8, 9, 10 order is random. You can tell which ball is being dropped by other inputs anyway.-----------------
    LD35!
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 22nd 2013
     
    I don't think i broke any rules.... did i ? D:

    •  
      CommentAuthorMadball (Advanced Member)
    • CommentTimeMar 23rd 2013
     
    @BioManiacR2: you did indeed, you can't clone those already existing rectanges. But that was a nice try. As for that extended border thing you made, it's my fault you have to make it. But anyway, make the rectangle (if you didn't understand, the blue jointed motorised one) a little taller, becase some balls can get below it.-----------------
    LD35!
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 24th 2013 edited
     
    wait, so, we can only use the one brother shape between the two work areas ?? :S ?

    [revised]

    • CommentAuthorXyuzhg (Moderator)
    • CommentTimeMar 25th 2013 edited
     
    Hey there!
    I've been really busy lately, so I haven't gotten around to solving these.
    But I spent a few minutes to make a solution to Challenge 9:
    It works by using the two original brothers and adding additional brothers on one end of the pair.
    While this solution isn't really simple per se, there are some changes to the level design itself that would keep the puzzle the same but make the balls stop bouncing into the other bin; this would simplify my solution quite a bit.

    EDIT:
    I found that my solution fails about once every 30 times for various odd reasons.
    Other times the solution might look like it bounced one ball in the wrong direction, but about 95% of these situations fix themselves.

    ------

    While I was at it, I also made an all-static solution for Challenge 10!
    Apparently I feel bouncy today!

    EDIT:
    This too fails once in a blue moon if the greens pile just high enough to affect the bounce path of a shape.-----------------
    Hopefully PA is inconsistent.
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 25th 2013
     
    Very interesting Xyuzhg, but this is with modifying restitution, I think that's against the rules? I'm confused lol, but I want to try to do it without modifying that :P
    •  
      CommentAuthorTapir
    • CommentTimeMar 25th 2013 edited
     
    Restitution can't be modified?
    aha, I change one red ball's restitution to 1.0.

    -----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
    • CommentAuthorXyuzhg (Moderator)
    • CommentTimeMar 25th 2013 edited
     
    ?!?!?
    I don't see what you're talking about.
    I never changed the restitution of anything preexisting.
    And I don't see anything in the rules that prevents me from changing the restitution of my own objects.

    ---

    I just realized that you may be confused by my previous rule explanation.
    What I meant was that you cannot change the properties of preexisting objects, but you can move them (rules 4 and 5) if they are in the box.
    And you can do anything with your own objects except for making them breakable/infected/uninfected/dontinfect or part of a CC.

    In fact, if you indeed can't change the properties of your own objects, then none of my solutions (maybe except for the one for Challenge 5) are valid!
    I almost always change either the density, friction, or restitution of the objects I use.-----------------
    Hopefully PA is inconsistent.
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 25th 2013 edited
     
    I'm so proud of this. I don't think I broke a single rule :D !!!
    the spinner is sometimes un-predictable, so it doesn't work every time, but it's super entertaining so I'm leaving it !!

    Challenge 10
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 25th 2013
     
    Xyuzhg, Madball said that rule 4 said you can't change any of those things...

    Madball (Advanced Member) Mar 13th 2013 edited
    "@BioManiac R2: Modifying shapes means doing anything with them."
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 26th 2013
     
    In which i continue to do it jointless, forceless, torqueless, and impulseless.

    game 9

    -----------------
    puzzled
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      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 26th 2013 edited
     
    lol puzzle geek you broke the same rule I did, you can't use brother shapes across the grey line that says do not cross (except the one that it provides at the start)
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 27th 2013
     
    Well then!

    revised game 9. this was VERY hard to make! May not solve perfectly all the time...

    -----------------
    puzzled
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      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 27th 2013
     
    nice! great job!! except I think you should fix your wall divider, it frequently falls over and everything gets infected :(
    •  
      CommentAuthorMadball (Advanced Member)
    • CommentTimeMar 28th 2013
     
    Was away for some time, so couldn't give feedback before.
    Yes, you can modify your own shapes. It would be stupid to forbid it.
    I don't remember saying anything about brothers. What do you think is supposed? Anyway, don't forget about weld joints.-----------------
    LD35!
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 28th 2013
     
    okay, fixed the wall thing...

    -----------------
    puzzled
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 28th 2013
     
    ok so, I'd like to say I didn't try to copy Xyuzhg, but... idk if anyone will believe me...

    • CommentAuthorsomeone
    • CommentTimeMar 29th 2013
     
    The challenges are in v2.04, which I can't use, as I can only access the editors up to v1.60...

    Halp?
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 29th 2013
     
    no, i don't believe you, bio. lol. and someone: I think that 2.04 is for advanced members and above only, for now.-----------------
    puzzled
    •  
      CommentAuthorMadball (Advanced Member)
    • CommentTimeMar 29th 2013 edited
     
    @someone: http://colorinfection.appspot.com/ht...
    @puzzle geek: Advanced members only? Didn't know that...-----------------
    LD35!
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 29th 2013
     
    woah,woah,woah, i said i think. thought it was in an advanced member only discussion, but i could be wrong.-----------------
    puzzled