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Vanilla 1.1.9 is a product of Lussumo. More Information: Documentation, Community Support.

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      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeJan 16th 2015
     
    lol it only fired 2 shots before it fell to it's death.... xD
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeJan 16th 2015
     
    N for not finished?
    N for nice attempt?
    N for nacho cannon?

    Meh. it certainly was random...-----------------
    puzzled
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      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeJan 16th 2015
     
    N for I don't know what number.-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    •  
      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeFeb 17th 2015
     
    6 entities. And yet still cool.
    -----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeFeb 17th 2015
     
    N+1 lol. this is turning into algebra-----------------
    puzzled
    •  
      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeFeb 17th 2015
     

    Based on the game Don\'t Break the Ice. You have to not let the structure collapse. By "collapse", I mean the green pushers don\'t collide. If they do you lose.
    I couldn\'t decide on a good method for doing this, any advice?

    Problems:
    • It\'s possible to generate too many or too few dark blue blocks.
    • The green bars are not reliable.
    • It\'s very easy, just break all bricks except in 2 columns.
    • Free blocks take up room and cause wins when you deserve to lose.

    Rules:
    (0) Restart if you get fewer than five or more than 13 dark blues.
    (1) Click light blues to destroy them.
    (2) Click 20 to win.
    (3) If the green bars collide, you lose and everything is sucked in to the void.
    (4) If you click 20, the design speeds up to 8x.
    (5) The thing at the top is your progress.


    -----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    •  
      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeFeb 17th 2015
     
    Ok, I just now played and got ONE dark blue (unclickable) brick. That shouldn't happen. I want to generate 10 randomly instead...-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeFeb 18th 2015 edited
     


    i made it 15 instead of 10 so that you don't win every time... but the game is still really just based on luck... how did you want to make it a skill game ?
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      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeFeb 18th 2015
     
    upon seeing how to make this game more interesting, challenging, and actually require skill, I found that the blocks always caught on the corners of each other and almost never worked properly, deciding which direciton they want to go in before I did.... and I found the solution has already been added (sorta) Rounding Corners.

    Unfortunatly, Round Corners doesn't work properly, I don't know why, but if this worked properly than the game would be awesome.

    Besides the obvious fact that the "rounded corner" blocks act as static and also do not move but instead have other blocks move through them
    Round corners also does not seem to work with CI shapes? I do not know why...
    also, Round corners options do not appear in the Batch Modify Settings box.

    Tapir, please fix this and make it work!! :)

    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeFeb 18th 2015
     
    Hardly difficult, just leave one row or collumn completely intact and click everything else-----------------
    puzzled
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      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeFeb 18th 2015
     
    Yes I am aware, geek, but Bio, WHAT did you make "15 instead of 10"?
    Maybe a small explosion is made at your MOUSE pointer... or shapes that aren't touching anything die after like 2 seconds...-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
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      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeFeb 18th 2015
     
    uhm... you said you wanted 10 to randomly generate... i made 15 randomly generate.
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeFeb 18th 2015 edited
     
    using the explosion idea you can move the shapes around a bit by pressing space

    it is now harder to win. you have to move the shapes around a bit.



    Hard Mode
    •  
      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeFeb 18th 2015
     
    Beat hard first (maybe second) try!-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    •  
      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeFeb 26th 2015 edited
     


    EDIT: They may not look tough, but they pack a powerful punch even when the tower is reinforced with distance joints:


    Ironically, removing the distance joints makes THREE shapes survive.-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    •  
      CommentAuthorKinkzoz
    • CommentTimeFeb 26th 2015 edited
     


    https://www.youtube.com/embed/ZVmvCSclncQ


    (Hopefully my embed works) eidt: nope but you can just watch from the url

    Also, these things were quite fun to mess around with. :)-----------------
    (°ω°)
    •  
      CommentAuthorTheDudeFromCI (Advanced Member)
    • CommentTimeFeb 26th 2015
     
    @Kinkzoz,
    Just post the video url. Nothing else. :P-----------------
    Orange is my favorite number.
    •  
      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeFeb 26th 2015 edited
     
    http://www.youtube.com/embed/ZVmvCSc...

    Here.-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    •  
      CommentAuthorTheDudeFromCI (Advanced Member)
    • CommentTimeFeb 26th 2015
     
    Oh, I already watched the video. I was just saying.-----------------
    Orange is my favorite number.