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      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 25th 2015
     
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      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeMar 25th 2015
     
    Great. Flash Player bugged out AGAIN.-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 25th 2015
     
    A wild Tapir appeared?
    GO VANDERWAAL!

    Vanderwaal used grammar natzi! His attack power increased!
    Wild Tapir used Program! He programed something to attack Vanderwaal!

    Vanderwaal used grammar correct! It's super effective!
    Wild Tapir used Publicity! He summoned legions of gamers to attack Vanderwaal!
    Vanderwaal fainted!

    GO XYUZHG!

    Xyuzhg used hacker! He attacked Wild Tapir and lowered his attack power!
    Wild Tapir used Google! He searched up Xyuzhg to find his weak spots!

    Xyuzhg used Codefu! It's not very effective...
    Wild Tapir used Program! A critical hit!
    Xyuzhg fainted!

    GO GOLDEN ACTOR!

    Golden Actor used cookie toss! Wild Tapir defense lowered!
    Wild Tapir used Codefu!

    Golden Actor used munch! A critical hit! Wild Tapir is stunned!

    Golden Actor used MCC! MCC was summoned to attack Tapir over multiple turns!
    Wild Tapir is no longer stunned! Wild Tapir used program!

    Golden Actor used Moderate! It's not very effective...
    Wild Tapir used Publicity! He summoned legions of gamers to attack Golden Actor!
    Golden Actor fainted!

    GO MATHDUDE314!

    Mathdude314 used Babble! Wild Tapir is confused!
    Wild Tapir used Program! He hurt himself in his confusion!

    Trainor Puzzle Geek threw a Great Ball! Oh! You almost had him!
    Wild Tapir is no longer confused! Wild Tapir used Publicity! A critical hit! It's super effective!
    Mathdude314 fainted!

    Trainer Puzzle Geek whited out!-----------------
    puzzled
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      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeMar 25th 2015
     
    Mathdude314 used Integral Attack, Ring Defense, and Set Theory Shield! It ignores ALL turn-based gameplay! (It's based on time, not your-turn-my-turn-your-turn things.)-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
  1.  
    i used dragon ascent
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      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeMar 26th 2015
     
    You know this is a joke right?-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    •  
      CommentAuthorTapir
    • CommentTimeMar 27th 2015
     
    The wild Tapir looks like one of my relative long time no see.
    :)-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard
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      CommentAuthorJodi850
    • CommentTimeMar 28th 2015
     
    Someone make a ci pokemon game! :P-----------------
    (insert good signature here)
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 28th 2015
     
    ^ I've debated doing such, but the programming style of CIE would take much time to do so :/
    •  
      CommentAuthorJodi850
    • CommentTimeMar 29th 2015
     
    Maybe, maybe not....-----------------
    (insert good signature here)
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      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 29th 2015
     
    would you care to begin lol?

    I've been helping out with testing of another pokemon game already actually though, here's the link to the forum if you are interested in checking it out

    http://pokemonsolarluna.proboards.co...
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      CommentAuthorJodi850
    • CommentTimeMar 29th 2015 edited
     
    nah, but on the battle part, im working on something-----------------
    (insert good signature here)
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 29th 2015
     
    i'd be willing to help.
    I made a battler a while ago (it broke for some reason).
    And im making... something... which you will hopefully see soon...-----------------
    puzzled
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      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 29th 2015
     
    well I'm all in to make stuff (except graphics) :P
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      CommentAuthorJodi850
    • CommentTimeMar 31st 2015 edited
     
    Dang, the biggest problem is a grapic system :P
    Altrough i just need to come up with a system, i can (try to) handle the actual grapics myself

    EDIT:
    I could use some help later, but i want to have it up and running first-----------------
    (insert good signature here)
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 31st 2015 edited
     
    Well, im working on stats right now for players:

    Puzzle Geek:
    Weaknesses: Complex, Formal
    Trait: Defensive
    Ability: Adaptive
    Move [Type1 Type2] (Description)
    Typo [Informal ???] (High speed, medium power)
    Procrastinate [useless ???] (Puts others to sleep)
    Rage [Intimidate agressive] (a heavy attack with low accurasy)
    Randomness [useless ???] (High critical chance, can cause confusion)

    Vanderwaal:
    Weaknesses: Informal, useless
    Trait: ???
    Ability: ???
    Move [Type1 Type2] (Description)
    Autocorrect [Formal ???] (Does little damage over multiple turns)
    Grammar Natzi [Formal Complex] (A strong attack)
    Troll [Intimidate agressive] (Low speed, medium power, 80% accurate, can cause stun)
    Ignore [informal, passive] (Raises evade)

    floppykiller:
    Weaknesses: Formal, Code
    Trait: Speedy
    Ability: ???
    Move [Type1 Type2] (Description)
    Typo [Informal ???] (High speed, medium power)
    Spam [useless agressive] (Lowers accuracy!)
    ??? [??? ???] (???)
    Randomness [??? ???] (High critical chance, can cause confusion)

    mathdude:
    Weaknesses: Intimidate, agressive
    Trait: ???
    Ability: ???
    Move [Type1 Type2] (Description)
    Randomness [??? ???] (High critical chance, can cause confusion)
    Numberphile [Math ???] (???)
    ??? [??? ???] (???)
    Program [Code ???] (An ok attack)

    Xyuzhg:
    Weaknesses: Informal, ???
    Trait: ???
    Ability: ???
    Move [Type1 Type2] (Description)
    Code Fu [Code Math] (A powerful attack!)
    Numberphile [Math ???] (???)
    Hacker [Code agressive] (Lowers defense)
    Ignore [informal, passive] (Raises evade)

    Tapir:
    Weaknesses: Formal, ???
    Trait: ???
    Ability: ???
    Move [Type1 Type2] (Description)
    Code Fu [Code Math] (A powerful attack!)
    Google [??? ???] (Lowers defense)
    Publicity [Intimidate ???] (A super strong attack! ???)
    Program [Code ???] (An ok attack)

    Jodi:
    Weaknesses: Formal, Math
    Trait: ???
    Ability: ???
    Move [Type1 Type2] (Description)
    Typo [Informal ???] (High speed, medium power)
    Google [??? ???] (Lowers defense)
    ??? [??? ???] (???)
    ??? [??? ???] (???)-----------------
    puzzled
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      CommentAuthorJodi850
    • CommentTimeMar 31st 2015
     
    Awww. No special character for me? :(-----------------
    (insert good signature here)
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      CommentAuthorVanderwaal
    • CommentTimeMar 31st 2015 edited
     
    A new attack type: useless
    It's for the attacks Procrastinate, Randomness and Spam.
    Vanderwaal is weak to it.

    A new attack type: useful
    It's for the attacks Autocorrect, Program and Numberphile.

    A new attack type: aggressive
    It's for the attacks Rage, Troll and Spam.

    A new attack type: passive
    It's for the attacks Procrastinate (I'd get rid of Patience) and ignore.

    New attack: Ignore [informal, passive] (Raises evade)
    It's Vanderwaal his move (scrap program)

    Xyuzhg
    Weaknesses: informal, ???
    Traits: Intelligent (Higher special attack and defence)
    Ability: ???
    Moves
    Chess [Complex, ???] (Medium attack that may confuse opponent)
    Ignore [informal, passive] (Raises evade)
    Program [Code, Useful] (An ok attack)
    ??? [???, ???] ???

    Edit:

    Tapir:
    Trait: developer (???)

    Jody
    Weaknesses: Formal, ???
    Traits: ???
    Ability: ???
    Moves
    Typo [Informal ???] (High speed, medium power)
    ??? [???, ???] (???)
    ??? [???, ???] (???)
    ??? [???, ???] (???)
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMar 31st 2015
     
    Accepted some ideas, thanks vand.
    Anyone else wanna add ideas?
    I figure this can be done in treal time in chat room ect.-----------------
    puzzled
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      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeMar 31st 2015
     
    Mathdude314:
    Weaknesses: Intimidate, confuse
    Traits: Intelligent (can understand enemy weaknesses)
    Move [Type1 Type2] (Description)
    Attacks:
    Randomness [??? ???] (High critical chance, can cause confusion)
    Numberphile [Math ???] (???)
    Programmer Ability 1: new Fireball(): Can code a fireball into existence.
    Defense:
    Dozenal Healing: Takes current health as a decimal string (e.g. "63"), parses it as dozenal ("63" dozenal) and converts back to base 10 (75).
    Pi Healing: Adds 31.41592... health.
    Misc.:
    Programmer Ability 2: while(true){}: Can crash the opponent and they need 25 seconds to fix the bug (i.e. stunned for 25 seconds)

    If any of this is OP, please let me know.-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    •  
      CommentAuthorBioManiac R2 (Moderator)
    • CommentTimeMar 31st 2015
     
    ... I totally was just thinking of a regular pokemon game made in CIE O_o
    •  
      CommentAuthorJodi850
    • CommentTimeApr 1st 2015
     
    Nothing is regular in ci :P-----------------
    (insert good signature here)
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeApr 3rd 2015
     
    mathdude, you kinda misunderstand the move pools...
    also, this is normal! kinda!-----------------
    puzzled