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      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeMay 8th 2015 edited
     
    I'd like to present this game:


    Arrows to move. No jumping. This could be really easy, or impossible. I don't know.-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMay 8th 2015
     
    Well,
    frist section: you have to be perfect basically. The crushing wall is pointless, and getting stuck exiting the left by being crushed is too easy.
    Second section is pure luck, and wastes a ton of time.
    3rd section is rediculously easy.
    the timer is a cruel move, and touching the flag does nothing anyway.
    cliché concept, interesting execution, needs more play testing.-----------------
    puzzled
    •  
      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeMay 8th 2015
     
    (1) Crushing wall is removed.
    (2) Pure luck? How?
    (3) What third section? The one with the ramps that look like this \_ ?
    (4) It only starts when you click on the pink
    (5) Playtested.-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMay 9th 2015
     
    The timer only starts when the pink is clicked? that explains some things. 3rd section with ramps and the senond left.-----------------
    puzzled
  1.  
    Reminds me of: https://youtu.be/ox8Cnu9xLiY

    Except much easier.-----------------
    Please Understand
    •  
      CommentAuthorMadball (Advanced Member)
    • CommentTimeMay 9th 2015
     
    One word: checkpoints.
    Seriously, why should I complete the same section over and over? Or maybe this game tests our patience? I believe it's about skill, not patience.
    Or maybe it's about getting very much skill so you can complete the game in one go. In this case, it's even harder.
    Reached the last obstacle.
    Other than that, no complaints about a game made to be hard. I like the variety of obstacles.-----------------
    LD35!
    • CommentAuthorYSNP
    • CommentTimeMay 11th 2015
     
    So I've reached the point where I can see the red flag, but I cannot seem to figure out how to get rid of that gray rectangle that blocks the way to the flag...
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      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeMay 11th 2015
     
    That's a timer. Once you click on the pink block, it starts to close. You need to be fast.

    I fixed a bug where it was near impossible. Lesson #87912:
    Always test your game one last time before you release it.-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...
    • CommentAuthorYSNP
    • CommentTimeMay 12th 2015
     
    Ah, I see. Now I solved it :D
  2.  
    The beginning with the lift is impossible.
    http://gyazo.com/0df7933f621ae0cabe8...-----------------
    She looked like she had never seen anything
    quite so horrible
    in all her life
    • CommentAuthorpuzzle geek (Advanced Member)
    • CommentTimeMay 25th 2015
     
    it is possible, you just need to time stuff-----------------
    puzzled
    •  
      CommentAuthorMathdude314 (Advanced Member)
    • CommentTimeMay 25th 2015
     
    It's possible. The trick is to be on the right, then when you\'re about to leave, quickly go left. It takes practice, but I can get it more than 75% of the time.-----------------
    If less people are active, that will only make for even less activity. Start making those designs!
    Currently working on a one-round no-elimination quick RP game...