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Vanilla 1.1.9 is a product of Lussumo. More Information: Documentation, Community Support.

    • CommentAuthorTapir
    • CommentTimeMar 12th 2009 edited
     
    [Update] for v1.06
    - made some memory optimizations

    ----------

    Please fell free to post your comments and suggestions. Many thanks.

    http://colorinfection.appspot.com/ht...

    Notice: there would be some minor modifications in the formal release version.

    New features:
    - Polyline
    - Camera

    Other updates:
    - enhance gravity controller
    - enlarge object limits to 3072 (the original paln of only limiting the number of physics objects is cancelled)

    And the bug of memory leak is fixed! The bug had been existed from v1.00, but it became intolerable in v1.04.

    Sorry, seems not many new features, :(

    I will move to a new house tomorrow. The new house has no network connection now, so I will leave this forum for about one week.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard.com
  1.  
    ZOMG IT'S HERE!
    •  
      CommentAuthorMCC (Moderator)
    • CommentTimeMar 12th 2009
     
    That is really cool!!! When you think it can't get better... there's Tapir, to add more fun to the party!
    There might be not many features... but it will keep us busy for a while. I love the polyline!!! It has it's own touch... and camera tracking will surely make rube golbergs and other games more enjoyable... And btw, now we can set the border thickness too!
    And don't forget the enchanced gravity controller... now we can make gravity logic puzzles!
    Great job, Tapir!!!
    I hope he'll be working in editor 1.06 while in the new house... wait a sec, did I said 1.06? What a number... this is advancing really fast...-----------------
    Everybody is my friend until proven otherwise.
    ~MCC~
    Forum Moderator
    •  
      CommentAuthorvincent (Moderator)
    • CommentTimeMar 12th 2009
     
    tapir...keep thinking about new features and...
    WORK AS QUICK AS YOU CAN!!!!!!!!;)-----------------
    click2joinVincent'sForum!
    •  
      CommentAuthorvincent (Moderator)
    • CommentTimeMar 12th 2009
     
    what tha he** is with the 'help'-----------------
    click2joinVincent'sForum!
    •  
      CommentAuthorfortray
    • CommentTimeMar 13th 2009
     
    Griz, glue the camera to an object
    Set the size to large
    And play !

    For example :
    -----------------
    Meh, low amount of time sux =[
    •  
      CommentAuthorMonotof
    • CommentTimeMar 13th 2009
     
    in small size it doesn't work!-----------------
    ~Monotof~
    carpe diem
    •  
      CommentAuthorfortray
    • CommentTimeMar 13th 2009
     
    Because in small size you can't move the camera anyway.
    So why should you can track/follow something then? ;)-----------------
    Meh, low amount of time sux =[
    •  
      CommentAuthorMonotof
    • CommentTimeMar 13th 2009
     
    Yeah (just wanted to explain to griz)-----------------
    ~Monotof~
    carpe diem
    •  
      CommentAuthorMonkey
    • CommentTimeMar 13th 2009
     
    One idea, is that the camera can also folow the cameras objects rotation!
    If you anderstand?-----------------
    how can you face the problem, when your the problem is your face?
    • CommentAuthorRippie
    • CommentTimeMar 14th 2009
     
    i can´t open my 1.04 map in 1.05
    You should add a Code for failed thins with line or objektnumber to fix it.
    In addition, it will be easier, if you can edit the code, without copie and load it.
    And it will be bette with linenumbers to find some things.

    thanks
    •  
      CommentAuthorNoflood
    • CommentTimeMar 14th 2009
     
    No freeze anymore ? wohoo!-----------------
    Im sorry honey , quitted <.> e-mail me
    •  
      CommentAuthorNoflood
    • CommentTimeMar 15th 2009
     
    I've got same too.
    Freezes when editor weren't on and i weren't on CI forum
    Pure internet problem
    If freeze haven't corrupted internet-----------------
    Im sorry honey , quitted <.> e-mail me
    •  
      CommentAuthorSpooned
    • CommentTimeMar 15th 2009
     
    I worked on my new level and it freezes every time when trying to continue.
    I'll try later on my other computer and modem.-----------------
    http://forum.colorinfection.com/comments.php?DiscussionID=1315&page=1#Item_12
    •  
      CommentAuthorNoflood
    • CommentTimeMar 15th 2009 edited
     
    And when I try to play my puzzle in editor ; nothing happens
    Just marks change left of speed meter
    Edit: editor totally freezed . when i click some button there nothing happens
    Can't click copy source code-----------------
    Im sorry honey , quitted <.> e-mail me
    •  
      CommentAuthorMCC (Moderator)
    • CommentTimeMar 15th 2009
     
    About the rotating camera... I don't like the idea very much... but maybe a camera that goes according to the gravity would be nice... but to avoid some trouble, it might work only up, down left and right.-----------------
    Everybody is my friend until proven otherwise.
    ~MCC~
    Forum Moderator
    • CommentAuthorTapir
    • CommentTimeMar 24th 2009
     
    I'm very sorry for the freeze problem. I have fixed a fatal bug. I an not sure if the freeze problem are also caused by this bug.
    I have uploaded a new version. Please help me check if the problem still exists.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard.com
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeMar 24th 2009
     
    still freezing!!!-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold me back.
    Retired Moderator
    • CommentAuthorTapir
    • CommentTimeMar 25th 2009
     
    :(, sorry, I am checking on it now.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard.com
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeMar 25th 2009
     
    thnx-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold me back.
    Retired Moderator
    •  
      CommentAuthorNoflood
    • CommentTimeMar 26th 2009 edited
     
    Few another things :

    1. http://www.tapirgames.com/Games/pDec... . click pink block and then other pink blocks becomes avaible to click . I know we can do this already but players will find place where pink block is hiding and then they cheat .

    2. Chacters limit ? why ? We need unlimited chacters for our puzzles . Just for first comment of the thread because otherwise ppl would spam in comments.

    3. Designated puzzle names . "??????" "don't understand" "how" "look" Very VERY stubid names for thread . "my 12th puzzle" they are ok but would be nice to hear something from puzzle before entering thread .

    4. When your're gonna add http://forum.colorinfection.com/comm... (Addings to next version : ( Tell things here what you want to be added into next version too!)) To the CI editor?

    Edit: 5. Camera is here ... bom! suddenly it's there . "camera teleport" . If you're going to add this , add "teleporter" too . "teleporter" is listed in http://forum.colorinfection.com/comm...-----------------
    Im sorry honey , quitted <.> e-mail me
    • CommentAuthorghskid06 (Moderator)
    • CommentTimeMar 26th 2009 edited
     
    The ability to link things would be good.
    For instance:
    Say you are making a chain of some kind, like we've seen for bridges and lifts...
    To be able to link them together so that you can grab specific points on the items that are linked together and drag them from that point.
    The rest of the linked items in the "string" would move relative to that point, not absolute.
    This would not be the same as gluing or highlighting multiple items and dragging them as a solid.
    More like...laying a string out on a table and sliding one part of it around with your finger, you can make that one point go wherever you would like it to go, and the rest of the string would just move and bend with it. So that if you drag the end, you can put a bend in the string, or even wrap it around something else laying on the table...

    I hope this makes since, i think there could be a lot of use for it.-----------------
    "Mothers should negotiate between nations..."
    • CommentAuthorTapir
    • CommentTimeMar 27th 2009
     
    @ghskid06: Interactive mode in editing is a cool feature!
    It is already in to-do list. But the implementation is bug-prone. I will implement it when I am in a very good developing status. :)

    @Noflood:
    1. do you mean you want the feature of "delay removable" in pDecathlon? It is already in to-do list.
    2. "Chacters limit" is to lighten the web server load. I am working on another feature to make publishing huge designs possible. It will be finished in about one month.
    4. I have a to-do list, but I really have no plans what should be implemented in next version. :) When I get a mature implementation for a feature, I will implement it.
    5. temporter, yes, it is already in to-do list, as part of another important feature.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard.com
    •  
      CommentAuthorpreditor77
    • CommentTimeApr 4th 2009
     
    Whats the ETA of the next version???
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeApr 5th 2009
     
    also
    i havent been able to use any editors since 1.03
    could you make sure 1.06 is bug free
    cuz i need a new editor!!!-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold me back.
    Retired Moderator
    • CommentAuthorTapir
    • CommentTimeApr 6th 2009
     
    next version should be out at the end of this week.

    @jn224, do you mean the editor still freezes in your computer?
    I'm very sorry. could you tell me what is the browser are you using and the flash player version you installed?
    It is very strange, because I haven't encountered the freeze problem since releasing v1.05.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard.com
    •  
      CommentAuthorMonkey
    • CommentTimeApr 6th 2009
     
    hollow shapes!

    -----------------
    how can you face the problem, when your the problem is your face?
    •  
      CommentAuthorMonkey
    • CommentTimeApr 6th 2009
     
    And the same with boxes!!!-----------------
    how can you face the problem, when your the problem is your face?
    •  
      CommentAuthorcheetah
    • CommentTimeApr 6th 2009
     
    simple but try to stick a ball inside and have it roll-----------------
    my phyard profile
    most of my levels are there

    how can it be done better?
    •  
      CommentAuthorMonkey
    • CommentTimeApr 6th 2009
     
    yes, that is what i want Tapir to make possible!!!-----------------
    how can you face the problem, when your the problem is your face?
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeApr 6th 2009
     
    @tapir
    i have inernet explorer
    and i dont know wich flash player-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold me back.
    Retired Moderator
    • CommentAuthornooo
    • CommentTimeApr 8th 2009
     
    i have it already
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeApr 8th 2009
     
    tapir!!!
    idk what you did but you fixed it!!!
    yah boi-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold me back.
    Retired Moderator
    • CommentAuthorTapir
    • CommentTimeApr 9th 2009
     
    hollow circles can be simulated by hollow polygons, there will be some util functions to do this in later versions.

    @jn244, I did nothing, strange issue, :)-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard.com
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeApr 9th 2009
     
    wierd!
    well idk than!! ha-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold me back.
    Retired Moderator
    •  
      CommentAuthorMCC (Moderator)
    • CommentTimeApr 9th 2009
     
    "next version should be out at the end of this week"

    Interesting... I wonder what did you brought us this time...-----------------
    Everybody is my friend until proven otherwise.
    ~MCC~
    Forum Moderator
    •  
      CommentAuthorvincent (Moderator)
    • CommentTimeApr 9th 2009
     
    as more features as possable!!-----------------
    click2joinVincent'sForum!
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeApr 10th 2009
     
    cant wait should come out soon-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold me back.
    Retired Moderator
    • CommentAuthorghskid06 (Moderator)
    • CommentTimeApr 12th 2009 edited
     
    nice, i will have to keep an eye out, as far as hollow circles:
    Instead of radius=x hollow=x

    Inner radius=x
    Outer Radius=x-----------------
    "Mothers should negotiate between nations..."
    • CommentAuthorTapir
    • CommentTimeApr 12th 2009
     
    Next version will be delayed for 2 days, :(-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard.com
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeApr 12th 2009
     
    oh well im off for easter
    so i can wait
    (:-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold me back.
    Retired Moderator
    •  
      CommentAuthorGolden Actor (Moderator)
    • CommentTimeApr 12th 2009 edited
     
    Yeah! =D
    What a brilliant birthday present that will be for me! =)
    (Yes, if you are a little slow off the block, it is my birthday in two days! =P)

    I can't wait...-----------------
    Your online buddy:
    ~Golden Actor~
    Advanced Moderator
    •  
      CommentAuthorvincent (Moderator)
    • CommentTimeApr 13th 2009 edited
     
    happy birthday to you!
    you live in a zoo!
    you smell like a monkey~~
    and look like one too!
    ;)

    (copyright by Madagascar movie,scnce 5)-----------------
    click2joinVincent'sForum!
    •  
      CommentAuthorCIFAM
    • CommentTimeApr 14th 2009
     
    a funny song
    :D-----------------
    ▆▆▆▆▅▃▄▂▁╤╠advanced member=CIFAM【–’‵、。.‘‧》︵“︿『”』︰‥…︹︺═║╨▁▂▄▃▅▆
    •  
      CommentAuthorjn244 (Moderator)
    • CommentTimeMay 4th 2009
     
    it will be a while.
    as tapir said before...
    it wont be out for a while, but when it comes out it will be worth the wait-----------------
    Im not the kind of person who says he has no fears...
    But I am the kind of person who has no fears that can hold me back.
    Retired Moderator
    • CommentAuthorTapir
    • CommentTimeMay 5th 2009
     
    v1.06 will be released in 2 days, but no new features in it. It is a memory optimizing version. :(-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard.com
    • CommentAuthorTapir
    • CommentTimeMay 8th 2009
     
    Thanks, :)

    Could u help me check the optimization result?
    I made some simple tests. I found the memory usage is about 1/4 of v1.05. I think this will be helpful for the threads embedded with many designs.

    About memory leak, I fixed one bug, but I don't know if there are more.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard.com
    • CommentAuthorbman95
    • CommentTimeMay 8th 2009
     
    Bug: i cant get the play mode to work in 1.06-----------------
    -bman95
    Your telling me!
    • CommentAuthorTapir
    • CommentTimeMay 8th 2009
     
    Seems no problems for me. Could you whisper me the play code?-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard.com
    • CommentAuthorTapir
    • CommentTimeMay 16th 2009
     
    No deadline for v1.07. :(
    I will try to make it released earlier.
    Maybe in this month.-----------------
    My games: Tapir Games
    My phyards: Tapir@phyard.com